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The Future of Story-Telling

Innovating or adapting to new technology is the cornerstone of improving any visual effects pipeline. The Unreal Engine has the potential to unlock a brand new way of telling stories. From green screens to volumes, the use cases are endless and how we craft and design stories around the technology is incredibly exciting. We’re excited to launch our Real Time Pipeline to fully leverage our assets today for experiences tomorrow. Animation magazine was excited about the potential and interviewed our co-founder and ECD, Andrew Orloff, to learn more.

Has Zoic boldly stepped into the future of visual story-telling?

With fast adaptation into the new real-time tools it’s surely looking like it!

Selected as an Epic MegaGrants recipient in 2020, the Zoic team has worked to refine a parallel pipeline for pre-rendered and real time asset creation, currently deployed for top series including Warner Bros.’ Superman & Lois‘ and Stargirl, as well as SEE for Apple TV+, The Boys for Amazon Prime Video and the upcoming Netflix series Sweet Tooth.

“Unreal Engine is a real game changer with our approach to visual storytelling,” commented Zoic Studios Co-Founder/Head of Real Time Group Andrew Orloff. “I’m incredibly grateful for the support from Epic Games and very proud of the team we’ve assembled to continue to push the limits of this innovative approach to filmmaking.”

Interested in learning more?

Read More Here:

https://www.animationmagazine.net/2021/05/zoic-studios-launches-real-time-filmmaking-group/