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For All Mankind VFX Behind the Scenes

Zoic Studios had the privilege to work on Apple TV’s hit show, For All Mankind, and was recently featured on The Art of VFX here. Building on our legacy in space VFX from Firefly and Battlestar Galactica to For All Mankind, it’s become a natural progression to push the boundaries in VFX capabilities and demonstrate what’s possible with new technologies. For All Mankind leveraged the Unreal Engine to further push the boundaries and bring Mars to life in a never before seen way.

Visual Effects for For All Mankind Case Study